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Maple Fail

I went ahead and upgraded Parallels, kind of in hopes that Maple Story would work without a) having to run in Boot Camp, or b) running without DirectX support (and therefore at a crawl), or c) having the Windows .exe terminate with a dialog accusing me of an “Illegal hacking attempt”.

The result: my character (“Quaoar”, near the center of the screen) seems to have picked up the texture from a “Wizet Wizard” label elsewhere on the screen:

Fail. Amusingly, turning off 3D acceleration now completely fails (instead of just making the game hopelessly slow), with Maple Story complaining of an unsupported graphics mode.

If Windows is only good for games, and this game still doesn’t work in Parallels… I don’t suspect I’ll be using Parallels that much after all.

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