I attended WWDC for the first time since 2011, thanks largely to the fact that working for Rev means I need to go out to the office in San Francisco every 6 weeks anyways, so why not make it that week and put my name in the ticket lottery. I probably won’t make a habit of returning to WWDC, and the short supply of tickets makes that a given anyways, but it was nice to be back just this once.
Being there for work, my first priority was making use of unique-to-attendee resources, like the one-on-one UI design reviews and the developers in the labs. The latter can be hit-or-miss based on your problem… we didn’t get any silver bullet for our graphics code, but scored a crucial answer in Core Audio. We’ve found we have to fall back to the software encoder because the hardware encoder (
kAppleHardwareAudioCodecManufacturer) would cause
ExtAudioFileWrite() to sometimes fail with OSStatus
kExtAudioFileError_AsyncWriteBufferOverflow). So I asked about that and was told “oh yeah, we don’t support hardware encoding anymore… the new devices don’t need it and the property is just ignored”. I Slacked this to my boss and his reaction was “would be nice if that were in the documentation!” True enough, but at least that’s one wall we can stop banging our head against.
Speaking of media, now that everyone’s had their fill of “Crusty” and the Protocol-Oriented Programming session, I’m going to post a few blogs about media-related sessions.
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