OK, grab bag of stuff:
Amazon freaked out people who’d pre-ordered Learning Core Audio by sending, on the book’s release April 9 release date, a “yeah, it’s gonna be another three months” e-mail. Gee, thanks guys. Publisher assures me that thousands of copies have been printed and many of them are in transit to Amazon, or may be there by the time you read this. Amazon’s listing now says it ships on Saturday.
Collecting my kickback-powered affil links from previous posts:
- Book on Amazon (US)
- Kindle edition on Amazon (US)
- Direct from publisher on InformIT (paper book, eBook (ePub + PDF), bundle also available)
- iBookstore (US)
- iBookstore (Canada)
Availability of eBooks outside the US is spotty: iBooks is US and Canada, Kindle is US and UK, etc… Apparently, we’re waiting on contracts with various vendors in various countries. Elsewhere, I think you can just get the ePub+PDF bundle from the publisher, and one or both of those formats should work on the reader of your choice (plus, InformIT’s eBooks have no DRM, just watermarking, so you can be publicly shamed if you seed a torrent of it. And don’t think I won’t.)
Also, if you’ve read the eBook via Kindle, iBooks, or via the Rough Cut on Safari Books Online, Kevin and I would really appreciate it if you could assign some stars and/or write a review on Amazon or iBooks. Empty review sections look lonely. Honestly, I’d rather have a bad review than none at all; indifference is a killer.
On my other book, we’ve just pushed beta 4 of iOS SDK Development, which includes my final chapter, covering “grown up” techniques like source control, submitting to the app store, and working with
.crash reports from iTunes Connect. Now we’re off to tech review, print to follow.
I feel like Bill and I have accomplished what we wanted to with this book — instead of a “grand tour” of every API that tickled our fancy, we focused on a solid grounding in the new tools and techniques (Xcode 4, blocks), and best practices (unit testing, multi-core awareness). I think that’s also going to be a little more future-proof than the first edition, which got increasingly out of date as Apple bulked up the iOS SDK.
I do hope that Apple gets
/usr/bin/xcodebuild test target-name working before we ship the paper book. I’d like to send this off with a solid automated testing story.
Finally, I’m going to be speaking again, at CocoaConf DC, in Herndon, VA, on June 28-30. This time around, my talks include the iOS 5 Core Audio talk I’ve done a few times now, another round of the Reverse Q&A that went over so well in Chicago, and a new talk on HTTP Live Streaming. HLS is something I’ve shoehorned into many of my AV Foundation talks, and it’s time I just build a whole one-hour talk around it with demos and code.
Early Bird registration for CocoaConf is up now, ends April 27. Hope to see you there.
And if not there, well, I’m also talking with them about possibly doing an all-day Core Audio tutorial at a future CocoaConf. This comes from a couple tweets I sent out mentioning the habit of these smaller iOS/Mac conferences to start out with an all-day tutorial for beginners, and wondering whether there’d be an audience for a full day of advanced material. Given the interest in the Learning Core Audio book and the fact that most advanced developers haven’t touched Core Audio — legendary for being crazy hard and all — it struck me as an interesting option for an experiment. Is there potentially a room-ful of people that would travel to a conference to get a one-day deep-dive introduction to a hard topic like Core Audio? Seems worth trying and finding out. Actually, if you know you’d be interested in this, please post a comment. Thanks.